Sonic CulT // Sonic - Post 16 bit // Sonic Adventure // Sonic Adventure Glitches

Characters in other levels Glitches

Guide created by RattleMan. If you have any questions, please visit the Glitches Forums

This is a list of characters that you can get into other levels and how to get them in there in
Sonic Adventure. The following glitches have been tested, and should work. The ones I have
tried have worked on the American version of the game. I'm not sure if they will work on the
Japanese version, though. This isn't a complete list. Happy Glitching!

A. Tails in Goin' Down and At Dawn

Difficulty: Easy
Requirements: Jet Anklet
Character: Tails
Where Preformed: Goin' Down

In Speed Highway, get tails to where the helicopter usually takes off in Sonic's Adventure.
Then go to the marker. Fly straight to a road in mid-air and land on it. Zoom up with the
boosters and fly right to a building. Fly through the building. If you got it, you should
see a white thingy. Land in it. Then walk around and suddenly, your at Goin' Down!
Restart the level to get the Robotnik race meter off. Then crash through the glass and head
towards At Dawn. (Note: If you restart at At Dawn, you will fall and die.)



B. TAILS IN EMERALD COAST!

Difficulty: Easy
Requirements: Jet Anklet, Rhythm Badge is optional.
Character: Tails
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF DURING A SAVE OR
WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT THIS, TRY NOT TO DO
ANYTHING THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

AWESOME: If you die on the second part, shut off then restart and select the VMU which
had the file, the file will have actually registered that Tails went into Emerald coast,
it will say:

TAILS
(S) (T)
--------

From - Wherever

Completed - Emerald Coast

Finally, Tails gets to be in EMERALD COAST!!!!! First, go to the 2 sliding glass doors next
to the pool in the hotel. Then when the doors are open, run into the corner of the right
one. Keep on holding the stick and when you see tails' shoe through the door, Fly up and
hold that button. You will hopefully go through the ceiling. Now stay there, because
if you go out of the roof area this code won't work. Now, fly to the emerald coast
staying above the ROOF at all times. If you make it, you will be in Emerald coast.
Now since this wasn't programmed, the title screen won't come up. Why is there a
Tails' Extra Life icon when you hit the extra life? Was it programmed in when
you are tails?

BIG HUGE MAJOR DISCOVERY: ONCE YOU ARE IN EMERALD COAST, PLAY AROUND.
WHEN YOU GET RIGHT TO BEFORE WINDY & RIPPLY, MOVE VERY SLOWLY. INSTEAD
OF DYING, YOU CAN ACTUALLY *BOUNCE* ON THE SPRING!!! THE GAME AUTOMATICALLY
TAKES YOU BACK TO STATION SQUARE, THOUGH. IF ANYONE KNOWS HOW TO GET THE GAME
TO NOT TAKE YOU BACK, EMAIL ME ASAP!!!!!!!!

EASY WAY: If that way proves too hard, you can also do this: In Station Square, go into the Hotel Pool, look at the sliding glass door, then on the left is a corner. Go in to that corner as far as you can go, and then fly up. You will go up through the ceiling. Now, fly toward the wall, and you'll land behind the barrier (of the corner), then just fly to where Emerald Coast from behind the wall. If you make it into Emerald Coast but fall through the floor when you trigger the level, you'll encounter a thick blue screen. Shut the DC off and restart to correct this. You need to land on SOLID Emerald Coast level trigger for it not to do this.

Map To Get To Emerald Coast:

_ and | = Wall (go behind these)
U = Umbrella
# = Sliding Doors
J = Jump & Fly Here
Arrows (follow these) = <,>, ^,
EC = Emerald Coast


EC__<____><_____><____>
U U J|U^
|
|
|
#
#

UPDATE ON THE BLUE FOG: BFOD in Sonic Adventure (Blue Fog of Death), similar to the kind
of BSOD in Microsoft Windows (Blue Screen of Death), can be bypassed if you hit a checkpoint.

BEWARE IF YOU DIE ON THE FIRST PART OF EMERALD COAST, YOU WILL COME BACK BUT THERE WILL BE
ZERO VISIBILITY AS THERE IS A THICK BLUE FOG. EVEN IF YOU EXIT AND RETURN TO STATION SQUARE
IT WILL BE HAZY!!!!! WATCH OUT! THIS "FOG" WILL STAY IN EFFECT UNTIL YOU ACTUALLY TURN OFF
THE DREAMCAST THEN TURN IT BACK ON! I have conquered that this blue "fog" is actually the
color of the emptiness below the level.




C. TAILS IN NON-PLAYABLE TWINKLE PARK!

Difficulty: Medium
Requirements: Jet Anklet
Character: Tails
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF DURING A SAVE OR WHILE
IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT
WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

Go get the Circuit card and then go to the twinkle circuit. Don't go in there. Go right where
you think the doors will close on tails. Fly up, if you do it right, the doors should bump
tails up to above the area. Fly to Twinkle Park from here. As before there is no title
screen. There is not a starting point for tails to stand on, either. Tails will fall
endlessly. Quit the level. IF ANYONE KNOWS HOW TO RESTORE TWINKLE PARK EMAIL ME!

Map For Twinkle Park:

E = Station Square Entrance
TC = Twinkle Circuit
TP = Twinkle Park
D = Down
Where to fly = Arrows <, ^,>
_____TC____ D
| ^^ |
| TP
E |





D. TAILS IN RED MOUNTAIN! (ALMOST)


Difficulty: Hard to get past the gate, Medium to get to angel island
Requirements: Jet Anklet
Character: Tails
Where Preformed: Mystic Ruins


SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF DURING A SAVE
OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT THIS, TRY NOT TO
DO ANYTHING THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

SPECIAL NOTICE/WARNING FOR THIS GLITCH 2: COPY YOUR GAME SAVE FILE
TO A NEW SPOT BEFORE CONTINUING TO DO THIS GLITCH! THERE IS AN EXTREMELY
MINIMAL CHANCE THAT YOUR GAME WILL BE ERASED. SOME MEMORY CARDS REQUIRE
YOU TO GET TO A SAVE POINT AND THEN TURN OFF, BUT IF YOU GET BEHIND THE
GATE, YOU WONT BE ABLE TO GET OUT.

UPDATE: THERE IS A WAY TO GET BEHIND THE GATE FOR RED MOUNTAIN, BUT THE LEVEL
IS INACCESSIBLE BECAUSE THERE ISN'T ONE OF THOSE "BUMP INTO THIS DOOR AND GO IN THE HOTEL"
THING. I HAVE GOTTEN BEHIND THE FENCE BUT I GUESS IT WON'T LET ME GO INTO RED MOUNTAIN. I
WILL CONTINUE MY SEARCH ON HOW TO GET INTO RED MOUNTAIN!

I finally found a way to get Tails into the place where floating island is! First, go to
the pool in the ice filled cavern. Then fly to the left (left when you enter)
and try and fly through the icicles! You MAY get lucky (THIS IS EXTREMELY HARD)
and fly through! See that tunnel? It goes into a mountain! Fly into this mountain
and you will see Floating Island (the island where the master emerald is). If you
go to the island (must have completed Super Sonic's adventure) you will see
Dr. Eggman and Knuckles lying on the ground. You can't even talk to them.
What a shame. If you look at them at the right angle it will show that their
eyes are open. You can't get into Red Mountain either because of
that ****** kiki! IF ANY KNOWS HOW TO EXTERMINATE, KILL, OR OTHERWISE,
DESTROYS the kiki, PLEASE email me!





E. KNUCKLES IN EMERALD COAST!

Map To Get To Emerald Coast:

_ and | = Wall (go behind these)
U = Umbrella
# = Sliding Doors
J = Jump Here (jump in between the two Js and wait for the doors to close)
Arrows (follow these) = <,>, ^,
EC = Emerald Coast


EC__<____><_____><____>
U U |U
|
|
|
J#J
J#J

Difficulty: Medium/Hard
Requirements: NONE.
Character: Knuckles
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF DURING A SAVE OR WHILE
IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT THIS, TRY NOT TO DO ANYTHING
THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

UPDATE: Press and hold Y and the left trigger to activate a sort of "camera debug mode".
You can zoom out, and zoom in. When you zoom out, you can see most of Sonic's level.

This was submitted by Phfor (hope I got the name right).

This is a cool glitch to play as Knuckles in Emerald coast. Go (as Knuckles, duh) to the swimming
pool area. Than stand in the double doors. Stand facing the left door (left while facing away
from the pool) and try to have Knuckles tail parallel to the line where the floor changes
(you don't have to do that, just have the middle of his body lined up with the texture change
on the floor), and jump. If you were in the right place you will kind of go through the roof.
If you keep trying this, you will eventually fly through the ceiling. Now when this happens,
quickly fly AROUND THE OUTSIDE OF THE HOTEL and try to land JUST PAST the gate, don't just
soar into infinity. Now just waltz down the path and into Emerald coast. This also is a
very easy way to do it as tails.

NOTE: if while flying around past the gate, the level fades out (like Emerald coast is
about to start) and you notice Knuckles falling through the floor, when Emerald coast
starts, it will do that blue screen thing. Do the soft reset to fix. So don't go too
far out, you need to land and walk on the sand or it will be blue when the level starts.

NOTE 2: Upon arriving in windy and Ripley, you will die, but when you comeback, you
will be bouncing on the spring, sadly, you can not get to any other parts of the
level. Knuckles, like Tails, has no starting point for that level, that's why it
glitches like it does. (Someone please figure out a way to prove me wrong!)

NOTE 3: THERE ARE NO EMERALDS IN THIS LEVEL! (Prove me wrong again please!)

NOTE 4: *THIS BECAME A GLITCH, NOW IN MY GUIDE* YOU CAN DO THIS AS AMY BUT IT
IS INSANELY HARD AND INCREDIBLY DIFFICULT!!!! You need to do the running
hammer jump and fly through the ceiling gap (the one you would normally
jump through) and than land on the one-inch thick walk able space outside
the level. Than walk (DO NOT RUN) to the gate and into the level. I have
done this 2 times only and have tried many many many times.





F. KNUCKLES IN TWINKLE PARK!

Map For Twinkle Park:

E = Station Square Entrance
TC = Twinkle Circuit
TP = Twinkle Park
~ = Little things you stand on
J = Jump
~+J = Stand on the little thing and jump
Where to fly = Arrows <, ^,>

______TC____
| |______
E ____TP|
| ~+J|

Difficulty: Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF DURING
A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT
THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

The top half of this glitch is copied by the permission of AJ.

First get the Cart Pass (with Knuckles) and get into the main lobby of Twinkle
Park (where the entrance to Twinkle Park/Circuit are) Now to the right of Twinkle
Park there is a little fence. Jump on that little fence and get as close to the wall
and as close to the door as possible and jump if you are angled right you should be
able to land on a little edge. DO NOT WALK OR YOU WILL FALL. Now just keep jumping
(without using the control stick, well you can if you want but it makes it harder)
and you should keep moving to the left and soon it will look like Knuckles is gone
then you should be able to jump and glide (don't get turned around though)
and glide back toward the entrance of Twinkle Park (The stage) you should go into
it. If not and it looks like your stuck behind the door now just glide around and
you should enter it. When you jump and glide (for the first time) try to get a
little to the left of Twinkle Park when you land. Read my part below.

*MY PART* If you punch through the Twinkle Park door and you see your punches
out in the hall, punch back and you will eventually go in. When you get in,
you will be falling. Glide towards your life icon and then twitch the camera
so it is behind you. If you have DEBUG on, you will see a big black thing up
above. Keep flying for about 15-30 seconds and you will come across the 1st
level raceways. DO NOT go into any cars, as the game will freeze. Also, once
on the 1st part, if you walk through a certain area, the camera will go
ecstatic and zoom all the way back to the starting point. Crawl down the
tube instead of jumping down it, or you will fall to your death upon
arriving in Pleasure Castle. In pleasure castle, DO NOT ATTEMPT to go
into the bowling area. You will get stuck. If you die, you will be
going at a slower FPS (frames per second) and you will see some
of the level (mostly in the middle) is missing. It actually isn't.
It just isn't visible, although it is solid. If you die or don't
climb down that tube and come back a second time, the Dreamcast
will go mad and let out some pretty annoying "scanning disc"
sounds. This is because the Dreamcast is looking for the Twinkle
Park music and cannot find it. You can reroute back to the beginning
of the Twinkle Cart part also. When you come to the part where there
is a thing up above you and it seems you cannot go any further,
jump onto the fan and try to get pushed up by the fan blade
(they are solid), fly to the next one, do that same thing,
and make your way up to the top. Right near the door, the
camera will zoom out to the beginning of knuckles' level.
To fix this, Triple-punch your way towards the door. The
camera will fix itself. To get into the dome, just fly through the left side.





G. E-102 in Casinopolis

Map for Casinopolis:

_ and | = Wall
J = Jump
J+^ = jump and move onto the train
Where to fly = Arrows <, ^,>

_____________________________________
___J___|_<____><__________|___________>

J+^
Difficulty: Easy getting in, Hard in the Pinball Machines
Requirements: The Hover Power-up, Extra rocket launcher is optional.
Character: E-102
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

Go into the train station as E-102. Go to the middle train, don't go in
yet. Jump and hover on the middle of the middle train, and keep on walking
on the top until you go into wheel mode. Move over to the left train, jump and
hover towards the tunnel. If you did this right, you should be standing on the
roof. Now, hover to the Casinopolis door button and hit it. The doors won't
open! To get into Casinopolis, read below:

Move over to the RIGHT train instead of the left and jump, make your way to
Casinopolis. The weird thing is on my game it says, "Collect 50 rings and
destroy E-103" as an objective! Once inside, you can explore all you want.
Once you get into the pinball teleport, you're stuck. Just wait a little
while and when E-102 is supposed to say "Combat Systems Activated" he will
be sucked in. When you get in, you can fly anywhere. Just don't go into
any tunnel, or you'll get stuck. If you get dumped into the Dilapidated
Way, you can shoot the blade spinning baddies for time. Get 400 rings,
and then go to the vault. Deposit them, and when you hit the capsule,
you hear "Mission Complete". Does he EVER say this in the game? Anyway,
when you win, the Dreamcast will mysteriously reset itself...........




H. E-102 In Part of Sonic's Final Egg

Difficulty: Easy
Requirements: Hover Power-up
Character: E-102 "yquot;
Where Preformed: Final Egg

Near the end of Final Egg, bounce up the spring. Then float over the light
fixtures, fly into the black part. You will now be in part of Sonic's Final Egg.





I. Knuckles In Final Egg (almost)

Map for Final Egg:

_ and | = Wall
J = Jump
Where to fly = Arrows <, ^,>
| |
_|_|_
~~~~~~~~~~J| ^ |
~~~~~~~~~~~|_____|

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins.

Go to Mystic Ruins. Go to the spot where the entrance to the ship that
holds final egg is. Jump on the roof, and move a little to the edge of the
level until you slip in. You will be in the hatch, but the teleporter thingy
will not take you to FE.




J. AMY IN EMERALD COAST!!!

Map To Get To Emerald Coast:

_ and | = Wall (go behind these)
U = Umbrella
# = Sliding Doors
J = Jump Here (jump in between the two Js and wait for the doors to close)
Arrows (follow these) = <,>, ^,
EC = Emerald Coast


EC______<___><________>
U U ^ <|U>
|^
|^
|^
J#J
J#J

Difficulty: Medium
Requirements: Optional Debug mode (or you wont be able to see the invisible
thing blocking your way to EC)
Character: Amy
Where Preformed: Station Square.

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

Go right where you think the doors will close on Amy. Jump up,
and if you go through the ceiling, you're in the right spot.
Time it right, and jump up, if you do it right, the doors
should bump Amy up to up above. If they push you up, go jump
to the left. Get behind the umbrellas (it'll be easier if ya
have debug on) there will be a big block so jump over that
and make your way to emerald coast!!!!!!!!! You won't believe
how fast she runs. American Version people, now you cannot miss
out on how fast Amy runs! To get Amy past the whale, read below.


To get Amy past the whale: Get to the checkpoint right before
the whale chase. Jump over the first zipper, and go to the left
of the second bumper. You should be facing right onto a straight
path (the path the whale is going to chase you down). Now, hit
the bumper with your hammer, and hold the button. Now, do that
Hammer Spin. Amy should stop and get caught between the corner
of a wall and the zipper. Stop the Hammer Spin and jump over
the zipper. Now, at the turn that goes from straight to left,
do a hammer jump diagonally to the white zipper thing
(staying away from the zipper in front of you) and you will
clear the bumper for the whale (If you cant do it, follow the
map below). Now, just make your way to the next part of Emerald
Coast, Windy & Ripply. Amy will appear the same place Tails
and Knuckles do (Bouncing on the spring), but Amy will glitch
on the spring, she will bounce up and down very rapidly on it.

MAP:

_ and | = Wall (go behind these)
J = Jump Here (jump in between the two Js and wait for the doors to close)
Arrows (follow these) = <,>, ^,
Z = Zipper
DZ = Diagonal Zipper (the white thing)
___
DZ Z|
^|J<|>
| |





K. E-102 in the place Knuckles goes into to get into Sky Deck

Difficulty: Hard
Requirements: NONE
Character: E-102 "y"
Where Preformed: Egg Carrier

Map To Get To the place:

_ and | = Wall (go behind these)
E = Entrance
E2 = Sky Deck entrance
L = Umbrella and seats
Arrows (follow these) = <,>, ^, v

E
L L L
_____________v____________________
|E2|
THIS IS KIND OF HARD!

Go to the egg carrier. Go to Robotnik's pool. When you get in, walk
very slowly towards the edge of the pool and you will slip through
the wall. Now, move forward to get him into that place.





L. Knuckles In Sonic's Lost World

Difficulty: Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Lost World

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

NOTE: TO GET THROUGH ANY CLOSED DOOR, JUMP IN THE CORNER OF IT UNTIL YOU
GET THROUGH.

Special Thanks To: Jan Abaza for being the first to discover this glitch
before Sonic Adventure Glitches Guide was even released (but not send it in :P),
and for finally updating Area 51 (check the SAGG site, in the Links section)

First, get to the spot where the large hole is that has the bomb
capsule in it. Hit the bomb. Get into the right corner and keep
on jumping. You will eventually go through the wall. When this
happens, glide to the right. You will enter Sonic's "Chased By
A Rock". Go to the beginning of "Chased By A Rock" (you'll have
to climb on some invisible wall by the track to reach the higher
platform) and backtrack until you get to the waterfall part. Get
to the top, and climb the wall all the way up. When you get to
"Leading Lights", be careful. You can backtrack all the way to
the mountain view of "ancient" Mayan villages right before "Leading Lights".







M. E-102 In Little Of Sonic's Emerald Coast

Difficulty: Hard
Requirements: Hover Power-up
Character: E-102 "y"
Where Preformed: Emerald Coast

NOTE: Special Thanks to AJ for finding that there were hover spots in the first place

There are hover spots* everywhere, especially near landmasses. You just need to
find them. Well, I found them and go to the part where the whale chase starts
(the checkpoint part), but NONE OF THE LEVEL past that is visible, including
the checkpoint and the bridge that the whale breaks! This is weird! I see the
little tunnel that leads to Windy & Ripply, though. Anyone know how to restore
the rest of emerald coast email me!

* Hover spots - Very small polygons out on the ocean that e-102 can float on




N. Knuckles Behind The Ice Door for IceCap

Difficulty: Medium
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins



Go to the left part of the ice door. You should be covering a
semi-black line on the door. Now, jump. If you go through
the wall, DO NOT MOVE. Move VERY SLOWLY (so his feet appear
that they are not moving) and after about 30 seconds to 1 minute,
he will pop through the wall. Once you are in, you cannot get
out, or into IceCap. The bump to get into Icecap is not there.






O. E-102 INTO TWINKLE PARK!!

Difficulty: Extremely Difficult
Requirements: The Twinkle Circuit card and that you opened Twinkle Circuit.
Character: E-102 "y'
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST
OFF DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE
DELETED. TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE
YOU TO RESET DURING THE ACTION STAGES

I GOT HIM IN!!!!!!!! Just go to the twinkle circuit door, jump when
in the middle, and if you are lucky, you will pop out and be in the
wall. Now, hover ONTO the left door and fly to Twinkle Park! Once in,
you can hover and float towards your life icon, then twitch the camera
just like in Knuckles in Twinkle Park. After a while, you will see
the track. When the time limit comes to an end, if you've
targeted and fired upon at least 3 of those enemies in the
cars, you will stop at 0 seconds and you can do anything
you'd like, but if you die, the game will FREEZE.




P. AMY IN SONIC'S TWINKLE PARK!

Difficulty: Hard
Requirements: Amy, Doors to "Mirror Room" open.
Character: Amy
Where Preformed: Twinkle Park

Get Amy to the doors that lead to the "Mirror Room". Don't go in yet.
Open the doors and hammer jump onto the left door. Now, jump to the
right door and when you land on it, do a hammer jump. You will be
propelled into the air. Now, make Amy go into the corner. There
will be an invisible floor (polygon if you are using DEBUG) that
Amy can stand on. Now, jump up. You'll land on yet ANOTHER polygon.
Hug the wall and make your way to the right, and jump onto the blue
brick to safety. This is much easier with Debug mode on.







Q. Sonic In Tails' Speed Highway

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Speed Highway

First, get Sonic right next to the spot in "Speed Highway" where
the bumper is for "Goin' Down". Now, spin-dash, let go, and then quickly
jump to the little highway thing. Be sure to hold R or L once you're on the highway.






R. Sonic in Knuckles' At Dawn

Difficulty: Easy
Requirements: NONE
Character: Sonic
Where Preformed: Speed Highway - At Dawn

At the Start of At Dawn hit the speed booster to your right and go on the
wall. Instead of going the normal way get to the HIGHER part of the wall
then jump to the ledge. That part is the easiest to get to, the other is
a little harder. Go through the At Dawn part until you reach the area
where you run on the wall again (this time on the left side of the screen)
normally you run on the wall and end up on a ledge. But you will notice a
ledge above you. Try running up to that and when you slow down JUMP and
you can make it up (if you don't jump you fall) from there look to your
right and there will be a roof. Spin dash over there and you're in.







S. Amy in Casinopolis

Difficulty: Easy (English Version is Hard)
Requirements: Green Hammer (recommended)
Character: Amy
Where Preformed: Station Square


SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

NOTE: I had this in the guide since I started it, but it was removed
before the first public release. I decided to re-enter it, thanks to
my friend Luigi Link. Thanks a bunch, Luigi Link!!!

NOTE 2: This glitch CAN ONLY BE PREFORMED IN THE JAPANEESE VERSION!

In front of the burger shop, you will find a statue that looks like a
man. Take it to the Casinopolis area. Place it in front of the
button. Get at full speed and jump on it. Then quickly, do your
Catapult Jump and if you did it right you will hit the button. Enter.






T. Knuckles in Amy's Mirror Room (ALMOST!)

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Twinkle Park

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF DURING
A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED. TO PREVENT
THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET DURING THE ACTION STAGES

With Knuckles get to the end of the level. Now go to the right of the step that
take you into the room with the capsule. Jump off the ledge and start gliding.
Glide down and to your left and you will see a tunnel. Go into the tunnel
and you will be behind the door to Amy's mirror room.






U. Sonic in Amy's Mirror Room (ALMOST!)

Difficulty: Easy
Requirements: Light Speed Dash
Character: Sonic
Where Preformed: Twinkle Park

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST OFF
DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL BE DELETED.
TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD REQUIRE YOU TO RESET
DURING THE ACTION STAGES

Get to the door to Amy's Mirror room and hit the springs to go up. Walk
up the blue shingled floor until you see a brown stripe then a peach
stripe then a a big area of bricks. Get half of sonics body on the
peach floor and the other half on the brick part. Now slowly walk
of the edge and you will land in the wall. Now, charge up a spindash
while angling yourself left and to the corner some (don't let him say
ready though) then when you let go you will go through the wall now jump over into the hall.




V. Amy In Casinopolis (Method 2, on the English Version)

This glitch was submitted by Tails' McCloud.

Difficulty: HARD AS HECK!
Requirements: Green Hammer
Character: Amy
Where Preformed: Station Square

SPECIAL NOTICE/WARNING FOR THIS GLITCH: IF YOU SHUT YOUR DREAMCAST
OFF DURING A SAVE OR WHILE IN A ACTION STAGE THE SAVE FILE WILL
BE DELETED. TO PREVENT THIS, TRY NOT TO DO ANYTHING THAT WOULD
REQUIRE YOU TO RESET DURING THE ACTION STAGES

Ok, First off you need the Green Hammer. it makes it easier.
[Win it by beating your hedgehog hammer hi-score] Now, Go To
The train depot. Jump on the train and hold Forward, Untill
You can do your hammer jump. Work over to the LEFT train
segment. Now jump. Occasionally You'll Be pushed through
the ceiling. Even more occasionally you'll land on the roof.
You won't be able to see Anything. Jump FORWARD A few Times,
And Amy might come into view. Walk SLOWLY Outside the station,
while staying on the glass roof of the track. Eventually you
will be able to walk around freely on the track. Now work
yourself into a run, And when you reach the end of the track,
hammer jump off toward the casino. Now the tricky part, You
have to land on just behind the door. Its tough and took me
many many tries, but boy is it worth it. Once in you're free
to do whatever you please. If you finish the level, The game freezes.




W. Sonic In Knuckles' Casinopolis

This glitch was submitted by SonKnuck.

Difficulty: Medium
Requirements: NONE
Character: Sonic
Where Preformed: Casinopolis

Method 1: First, you need to get 100 rings in the pinball machine.
When falling out of the pinball machine, you SHOULD get high enough
to reach Knuckles' area to the side (Don't ask me which, it changes
from time to time). That is how I got Sonic to, unfortunately, go
through the floor of Knuckles' area. But I'm not giving up.

Method 2: Stand on TOP of the Sonic Pinball game behind the
"777 SLOT PINBALL" sign (will NOT work on the NiGHTs one). Next,
charge up the light speed dash but release before he says "Ready...".
Jump RIGHT at the part where the ramp turns completely upwards so
you dont lose your speed. You are going to hit the ceiling but the
result is a glitchy camera showing a part of Knuckles' area and Tails
might make his way up there.





X. E-102 In Speed Highway (ALMOST!)

This glitch was submitted by SonKnuck.

Difficulty: Easy
Requirements: Hover Powerup
Character: E-102
Where Preformed: Station Square

Go between the doors of Twinkle Park and but do not go inside. Now jump
and try to stand on the doors after they close on you. When you stand on
the doors, jump again and go forward for about 3 seconds so you can avoid
the Twinkle Park entrance. If the camera goes away from E-102, go in and
out of Twinkle Park and redo the previous step. Then turn to your left
toward the Speed Highway building. If you are lucky, you could make it
inside the elevators of Speed Highway but nothing happens once you get there.




Y. E-102 In Amy's Hot Shelter (ALMOST!)

This glitch was submitted by SonKnuck.

Difficulty: Medium
Requirements: Hover Powerup
Character: E-102
Where Preformed: Hot Shelter

You know the room where there's this moving platform, the one that you
rotate by about 90 degrees? I noticed that RIGHT before entering the
door that leads to the area, there's a wheel like the ones you change
direction of on the right side of the door leading to that room. I
jumped on it, and I jumped again as high as I could and went toward
Amy's area (had to go through a wall). I landed on a small platform
behind the door leading to Amy's area and from there all I could see
was blackness.



Z. Big in Another Part of Emerald Coast

This glitch was submitted by SonKnuck.

Difficulty: Easy
Requirements: NONE
Character: Big
Where Preformed: Cut-scene


Wait for the DEMO cut-scene of Gamma taking the frog away from Big. At
the end of that cut-scene, right before it fades out, press start. If it
is done at correct time, it will load Big in Emerald Coast but he will be in an
area that he cannot reach normally. Then the game will reset to the title screen.
Now be careful, you must press start at the CORRECT TIME OR IT WILL NOT WORK.






AA. Knuckles in Sand Hill (ALMOST!)

This glitch was submitted by Neo Chaotikal and KojiChao.

Difficulty: Easy
Requirements: NONE
Character: Knuckles
Where Preformed: Mystic Ruins

Go to the top of the Mystic Ruins pyramid. Climb to the very top of the pyramid.
Fly to the side opposite the side of the wall that Big's house is on. Climb to
the top of the mountain. Now climb as far right as you can. Jump off the mountain,
and (there will be an invisble wall here, so just fly around it) and fly THROUGH
the other side (the side around the invisible wall) of the mountain. Now, fly to
your left. You will see tanish color after about 10 seconds of flying. Me, Neo
Chaotikal and SonKnuck believe that the sand is blocking the bumper to get into
the level, or it is not even there. The only other way to get out of this area
is to fall to your death.



AB. Tails, Knuckles, and Amy into Lost World (ALMOST!)

This glitch was submitted by Nayr.

Difficulty: Easy
Requirements: NONE
Character: Tails, Knuckles and Amy
Where Preformed: Mystic Ruins

Nayr's Part: "I got under the snake head's mouth and nearly made it inside,
but got pushed out at the last part...I was pixels away . You know how
you can walk up into the head a little bit? If you go REALLY slow, you can
glitch through there.

My Part: I got Tails, Knuckles, and Amy in, but there is no bumper,
and you just fall through the hole and die.



AC. E-102 in Part of Sonic's Red Mountain

Difficulty: Easy
Requirements: Hover
Character: E-102
Where Preformed: Red Mountain

Note: This glitch was sent by AJ.

Get to the first checkpoint. Get on the platform that is in front
and to the right of you. Get on the fence. Jump, and hover to the
over side, where you'll be stopped by an invisible wall. Now, make
your way to the right, when you get as far as you can go, jump over
the big rock. You can now explore part of Sonic's section!



AD. Knuckles In Sonic's Red Mountain (ALMOST!)

NOTE: This glitch was submitted by HyperChao66.

DIFFICULTY: Easy/Medium
REQUIREMENTS: NONE
CHARACTER: KNUCKLES
WHERE PREFORMED: Red Mountain

Right, first of all go to the very bottom of the mountain on the platform
where sonic goes down the hole to "Red Hot Skill" (there is a life on
that platform). Then, climb up on the left wall to under the first platform.
Now, if you press A quickly knuckles should go through the wall. Then, try
to see the tunel that you should go through and try to go inside it (This
easily becomes VERY anoying since that the wind sometimes pushes you up and
pushes you to the right when you are close to the tunnel). If you make it
inside the tunnel you would need to fall and die since that there is no bump.



AE. Blast To The Past...Forever!

NOTE: This glitch was submitted by Crystal the Hedgehog.

DIFFICULTY: Easy/Medium
REQUIREMENTS: NONE
CHARACTER: KNUCKLES
WHERE PREFORMED: Various

WARNING: DO NOT do this glitch if you intend on completing the save file!


First play Knuckles' Adventure until he arrives at the Egg Carrier. Then,
instead of walking around and activating the cut-scene of the ship changing, go
straight to the swimming pool! This will be full still! Now do the
'Sonic in Deep Water' [Author's Note: This glitch is in my guide]] glitch,
enter Sky Deck, and complete the level. When it goes to the flashback,
Knuckles will appear in the tunnel instead and give no dialog! If you go
to the altar you'll find that there are 3 chao and an unconcoius Tikal there...
but you can't activate the story line! In some places you can't even punch, mainly
around Tikal. If you try walking through her or jumping on her, you get blocked
by a collision ball... that weird one around Tikal in Debug I presume! There is
no undoing this afterwards, you are stuck there and that's that, even if you exit
and reload! The only way to undo it is to delete your file and start again!

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