| Other Glitches Part 2 |
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Guide created by RattleMan. If you have any questions, please visit the Glitches Forums AA. Sonic In Deep Water Difficulty: Medium Requirements: NONE Character: Sonic Where Preformed: Egg Carrier Get to the Egg Carrier with Sonic. Get to the pool area (it must have water in it). Go in and walk SLOWLY off the edge and land on the door. That is shut under there. If you hit the right spot you can slowly walk back into that room leading to Knuckles part of Sky Deck. But you will notice that even when the pool is filled there is no water in there, but if you keep jumping in there you can make splashes. AB. Dying while still getting the Ancient Light Difficulty: Easy Requirements: You haven't gotten the Ancient Light yet Character: Sonic Where Preformed: Mystic Ruins When you're at the area where Angel Island is go over to the Ancient Light (You must not have gotten it yet to do this) stand in front of it, facing the cliff, spin dash at an angle so you hit it but still fly off the cliff (If you spin dash to directly at it you might not go off the cliff). You will here Sonic say "NO!" then it will change to the screen where Tikal's Spirit is telling you about the Ancient Light. AC. Sonic Runs backwards Difficulty: Easy Requirements: NONE Character: Sonic Where Preformed: Twinkle Park First, go to Twinkle Park. Play through as Sonic until you get to that hole that you go down to get to the roller coaster. Now, see that booster that is right in that tunnel? Well spin dash into it while holding down (hole to roller coaster must be seen on screen), now, Sonic will run backwards to the hole! AD. Through the elevator Difficulty: Easy Requirements: Light Speed Dash Character: Sonic Where Preformed: Station Square In the hotel, go to the elevator that knuckles goes into to fight Chaos 3. Now, when facing the elevator, charge up your Light Speed Dash. Jump, and right when you get higher than the elevator doors, let go. Sonic will bush through the wall and into the abyss. AE. Sonic Rocket Difficulty: Easy Requirements: Character: Sonic Where Preformed: Station Square First, get right next to the beach. Now, get on that little titled ledge. Now, charge up the spin dash, let go. If you did it right, you can guide yourself over some walls. AF. Tails Into The Garage Difficulty: Medium Requirements: Jet Anklet Character: Tails Where Preformed: Station Square To get Tails into the Garage first you need to go over to the newspaper Stand. Go under the red hang over closest to the stand. Jump straight up under it and you go through the wall. Now get a running jump and fly to a curved tunnel (that is the garage) stand in there and wait for a car. You can now right the car out into the garage's blue abyss! AG. Get Knux behind the 3 locked doors in Egg Carrier Difficulty: Easy Requirements: NONE Character: Knuckles Where Preformed: Egg Carrier To get Knuckles behind the three locked doors in the Egg Carrier (The one that leads to where E-101MKII is being built, one leads to the hot shelter and the other leads to Amy's Hedgehog Hammer room) first stand in front of them. Now walk to your left. You will see a ramp next to the wall and a tiny fence above it. Fly just under that fence and get on the wall. You should either be sideways or in an awkward position when on the wall. Knuckles will either be sucked into the wall or pushed away. If he is sucked into the wall then quickly glide into the room you want to go into. You can also do this on the right side of the ship but it is harder on that side. AH. Sonic Out Of The Egg Carrier boundaries Difficulty: Easy Requirements: Light Speed Dash Character: Sonic Where Preformed: Egg Carrier To make Sonic shoot out of the Egg Carrier go in front of the three doors in the inside part of the Egg Carrier. Walk to your left and go over to that little ramp by the wall with a fence above it. Charge up a light speed attack. See that crack there the two walls meet? Homing attack that and then let go of the light speed attack and he will shoot through the wall. AI. E-102 Out Of The Egg Carrier boundaries Difficulty: Easy Requirements: Hover Power up (optional) Character: E-102 Where Preformed: Egg Carrier To make E-102 Gamma get out of the Egg Carrier first go inside and go over to where the three doors are. Walk to the left where the little ramp is and just start running into the corner where the two walls and the ramp meet. You will see him start slipping into the wall and soon you will be out. If at any point you go into wheel mode you MIGHT start driving up the wall instead. If you do that just jump to get out of Wheel Mode. AJ. Sonic On Nothing Difficulty: Easy Requirements: NONE Character: Sonic Where Preformed: Emerald Coast Get to the second Check point in Emerald Coast. Run up the wall and walk past the falling spikes. Go down the hill then turn around. Spindash and Jump up the hill and you should go really high and land on an invisable platform. You can now walk around up there. AK. Tails stuck above Windy Valley Entrance Difficulty: Easy Requirements: Rythem Badge (optional) Character: Tails Where Preformed: Mystic Ruins You know that narrow pathway that you take to get from the main Mystic Ruins area to the place where you put the Wind Key? Well, right before that, jump up and fly. When you get high enough, go into the narrow chasm. There is a floor there so you will stay on that. If you have skill, you can fly to the top of the entire thing! AL. Knuckles stuck above Windy Valley Entrance Difficulty: Easy Requirements: NONE Character: Knuckles Where Preformed: Mystic Ruins You know that narrow pathway that you take to get from the main Mystic Ruins area to the place where you put the Wind Key? Well, right before that, jump up and grab onto the wall.. When you get high enough, go into the narrow chasm. There is a floor there so you will stay on that. If you have skill, you can go to the top of the entire thing! AM. Weightless Tails NOTE: This glitch was submitted by Nayr. Difficulty: Easy Requirements: Jet Anklet recommended Character: Tails Where Preformed: Station Square Go in front of the boat in Station Square and fly straight up. Press forward and keep flying up. When you reach your peak you should land running forward. Jump again and fly and you'll go forward. Only go forward slightly and you'll be standing in mid-air! From here, you can fly out into the ocean, or other places. It might even be helpful with other glitches! It's easier with debug, because then you can see where you are standing and where the ground is. AN. Knuckles Sound Glitch Difficulty: Easy Requirements: NONE Character: Knuckles Where Preformed: Station Square Train Station Activate the Knux Maximum Heat Attack when getting in the train. The sound will go wacky. AO. The Magical Hook This glitch was submitted by Jazz411. Difficulty: Easy Requirements: 2nd controller. Character: Sonic/Tails Where Preformed: Red Mountain In Red Mountain, have Sonic just stand there while Tails jumps up and grabs the...thing that you slide with (where you see the scene of Sonic holding on to that thing that slides down the rope). I don't know what it's called, but I think you'll know what I mean when you get there. Anyway, if Tails grabs it, suddenly Sonic appears on it! AP. Wall Crawler This glitch was submitted by Jazz411. Difficulty: Medium/Hard Requirements: NONE Character: Sonic Where Preformed: Lost World In Lost World as Sonic, run through the first tunnel until you get to the part in which the tunnel is rotating, and all the blocks come in and out of the wall, with fire. I hope you know what I mean. Now this is the tricky part! You know how you can run along the walls and up the ceiling with enough momentum? If you can run along the ceiling just right when you reach the end, you will come out and hit the wall of the next part (the part for the second tunnel; the one that leads to the room with the spikes). If you do it right, you will run up along the wall; it will sort of look like Sonic is "sliding" up the wall. When you reach the top, there is no ceiling here! You will fall THROUGH the ceiling of the next tunnel! Sometimes, the camera will turn around in mid-air so you are running into the camera if you go through the tunnel! AQ. Pinball Games SUCK, literally! This glitch was submitted by DENN112985. Difficulty: Easy Requirements: 2nd controller. Character: Sonic/Tails Where Preformed: Casinopolis If you go to Casinopolis as sonic and tails is there too, move away from the portal to where you play pinball then move tails into the portal sonic will get sucked in! AR. Free Falling This glitch was submitted by ZackTurner14. Difficulty: Easy Requirements: Hover Power-up Character: E-102 Where Preformed: Mystic Ruins First, beat the game with E-102. You should have the Hover power-up. Go to Adventure mode and select him again. Go to the area near Red Mountain, get on the Floating Island, and jump off the top. Jump off the island and hover. If you do it right, you'll hover right on down to the bottom. Now you can keep falling! When everything is black, then you can stop hovering. AS. Sonic stuck above Windy Valley Entrance Difficulty: Medium Requirements: NONE Character: Sonic Where Preformed: Mystic Ruins You know that brown bridge that goes up the hill leading to the waterfall? Spindash up that, jump at the top of the hill, and direct yourself toward that narrow chasm. If you make it, you will get stuck up there! AT. The Hidden "Recap" Screen Difficulty: Medium Requirements: You didn't get the Crystal Ring in Sonic's adventure Character: Sonic Where Preformed: NONE This glitch was submitted by EKC. If you do not collect Sonic's Crystal Ring in Sonic's adventure, you can collect it in Super Sonic's adventure and it WILL save. Thing is, when it saves, it also activate a hidden cutscene that they took out of the "regular" game. Here's what EKC said. Now that I've gone back for a second try I can no longer play as Super Sonic. After the Super Sonic introduction "Hi, I'm Sonic, Sonic the Hedgehog..." it does one of these three things: 1) Resets the Dreamcast 2) comes up with the "Hedgehog Hammer" mini game title then stays on it. 3) Does the same as #2 but then loads into it, but all it is is sonic falling endlessly. AU. Free Falling 2 Difficulty: Easy Requirements: NONE Character: Sonic Where Preformed: Mystic Ruins In the Mystic Ruins, go to Angel Island. On that Island is a cliff. Go to the end of the cliff and go back a little. Face yourself out into the ocean, and do the spin attack. Let go, and immediately press A to jump and then hold the analog stick forward. Do the homing attack while in the air, and Sonic will fall forever. AV. Erased Game Bug Difficulty: NONE Requirements: NONE Character: ANY Where Preformed: NONE If you shut off your Dreamcast in the Chao Garden while saving or in a Action Stage (solves erased games on the Characters in Other Levels glitches) your entire game will be erased. AW. E-102 Outside Mystic Ruins Difficulty: HARD Requirements: Hover (optional) Character: E-102 Where Preformed: Mystic Ruins: Angel Island Tunnel Take E-102 into the place blown out of the side of the mountain. Go up the blast of wind to the tunnel that leads to Angel Island. Get into Wheel Mode (he'll say "Mode Change" when you get into it). Now try and get up onto the walls of the tunnel (just run into them in Wheel Mode), and go over to the wall above the hole you go into to get to the Train Station part of Mystic Ruins while still on the wall in Wheel Mode. Now, if you can get to that part, E-102 will be forced THROUGH the tunnel wall and out into nothing-ness. AX. The Revenge of The Plug Difficulty: Easy Requirements: Life Belt Character: Big Where Preformed: Hot Shelter Use the emergency water valve to drain the water. Swim around near the top of the water and you'll find an opening, go in it. Swim to the top and go in another opening. There is a hole and a computer-sign that says "WARNING! There is a plug in the center. Be careful not to trip over it." You can open it! First, put your lure near the plug, on the bottom of the floor and reel as if you were going to get the plug. Then, if your lure gets stuck to the plug, reel and press left or right on the analog stick. It drains the water! Then, go out of the plug room and to the emergency drainage switch area. The water level is higher! Go straight in the emergency room to find another opening. Bounce up the bumper to another opening. Go in it. The first glitch in my guide. Well, I went back through it and I found some more! 1. Big can fall through the floor somewhere in "glass covered" pool. This leads to the path you took to reach the Emergency Drainage Room. Open the doors at the end of the corridor, and you'll see water RIGHT in front of you. That defies the laws of physics! 2. Big can go above where you are supposed to. Grab the the speed shoes and run toward the glass pool. Now, at the top of the ramp, jump up. Move over to the platform above you. Now you can be up there! AY. Knuckles In Sonic/Tails Speed Highway (ALMOST!) NOTE: This glitch was submitted by Roly755. Difficulty: Easy Requirements: NONE Character: Knuckles Where Preformed: Station Square Sewer Choose Knuckles and go to Station Square. Go to the sewer that leads to where tails gets the jet anklets. As your entering the tunnel turn left and go on thet corner. Face the corner. Press the jump button. Knucles will go through the roft and stay on the roft. This may take several tries. When you're up there glide to the end of the sewer and if you're lucky you'll find an invisible platform above the sewer you can stand on. From there you can go to where tails got the jet anklets, the elevators that lead to speed highway, the tunnel that leads to twinkle park, or into the abys. AZ. Knuckles Out of Casinopolis Difficulty: Easy Requirements: NONE Character: Knuckles Where Preformed: Casinopolis You know that spot up above the fountain? Climb up there. Now, climb onto the ship that is pointing out. Start flying frantically at a spot between the ship and the wall it's sticking out of and you will go through it. |