Sonic CulT // Sonic - Post 16 bit // Sonic Adventure // Sonic Adventure DX Glitches

Action Replay Glitches

Guide created by SonicHackr2000. If you have any questions, please visit the Glitches Forums

SPECIAL NOTICE FOR ALL GLITCHES IN THIS SECTION: I TAKE NO RESPONSIBILITY TO WHAT
HAPPENS TO YOUR GAME BECAUSE OF ACTION REPLAY CODES. ACTION REPLAYS HAVE BEEN
KNOWN TO EREASE MEMORY CARDS SO BE CAREFUL!

ALSO NOTE: ALL CODES ARE FOR NTSC GAMES ONLY.

1. The Glitches

A. Amy/E-102/Big in "At Dawn

Difficulty: Easy
Code Required: Moonjump
Characters: Amy/E-102"y"/Big
Where Preformed: Station Square

Simply Moonjumo over the City Hall building and to the other side of the doors
Knuckles uses to enter Speed Highway. Unfortunately you fall to your death. If
you have a PAL game, you can use the moonjump code to get to land.

B. Big in Casinopolis

Difficulty: Medium
Code Required: Moonjump
Character: Big
Where Preformed: Station Square

Go to the hotel with Big and moonjump over the wall and to the doors leading to the
Casino area. There's an invisible floor blocking your way in. YOu must go under
gray tiles below to enter the area. To do this, fall to the concrete below and walk
as close as you can to the doors. then, make a small jump off and go towards the gray
tiles, and keep pressing A so you go up and down. When you get in, simply moonjump over
the Casino and to the other side of the doors. When you finish, the game will freeze.

C. Amy in Casinopolis

Difficulty: Easy
Code Required: Moonjump
Character: Amy
Where Preformed: Station Square

To get in, simply jump over to the other side of the casino building and the other
side of the doors. When you finish the game will freeze.

D. Knuckles can complete Emerald Coast

Difficulty: Easy/Medium
Code Required: Z + A Moonjump
Character: Knuckles
Where Preformed: Emerald Coast (Windy and Ripply)

Get in Emerald Coast any way you want. When you get to Windy and Ripply, start
gliding, then let go and hold Z + A then start gliding again, then let go and
hold Z + A, and repeat until you get to land. When you beat the level the first
time you will find yourself at the Echidna Temple in the past, and you can't get
back. The only way to get back it to exit. Note that you MUST HAVE COMPLETED
KNUCKLES' ADVENTURE TO CONTINUE THE GAME.

E. E-102 in Twinkle Park

Difficulty: Medium
Code Required: Moonjump (fly with jetpack code optional)
Character: E-102 "y"
Where Preformed: Station Square

To get in, stand inbetween the entrance and exit doors and jump. If done right,
you should go through the ceiling. Hover to the other side of the Twinkle Park
doors. When it starts, you will be falling start hovering in the direction of
your life icon and twitch the camera so you're facing forward. Eventually,
you'll get to land.

F. E-102 can complete Emerald Coast

Difficulty: Easy
Code Required: Fly with Jetpack (moonjump code optional)
Character: E-102 "y"
Where Preformed: Emerald Coast

Use your jetpack to get over to Windy and Ripply, and use it again to get to
land there.

G. Tails in Hedgehog Hammer Room/Gamma's Powerup Rooms

Difficulty: Medium
Code Required: Inf. Flying (moonjump optional [but do it anyway])
Character: Tails
Where Preformed: Bottom of Egg Carrier

Take Tails to the bottom of the Egg Carrier. Now, go to the stairs and jump. See a
grey thing with a red "arrow" in the middle? Go to it. Now, the tricky part. Fly to
your right VERY slowly. You should see Tails twitch up for a second after going about
halfway down. Go back to that area and Tails should fly up to the roof. Now, to get to
the outside of the Egg Carrier, take Tails to the tube sticking out of the ceiling.
Tails should fly through the top of it and outside the Egg Carrier. Now, you have some
choices. You can go to your left or your right, to Gamma's powerup rooms. If you do,
keep in mind getting out of them can be very difficult. Or you can go forward to the
three doors that lead to Hedghehog Hammer, Hot Shelter, or the Mystic Ruins Base. If
you do that, then you can only go in the Hedgehog Hammer room, the two other doors
don't do anything (sorry, no Tails in Hot Shelter). Also, getting out of the Hedgehog
Hammer is almost impossible to do.

H. Knuckles in Hedgehog Hammer Room/Gamma's Powerup Rooms

Difficulty: Medium
Code Required: Z+A Moonjump
Character: Knuckles
Where Preformed: Bottom of Egg Carrier

This glitch is almost the same as Tails' except instead of flying, you need to preform
the trick used in Emerald Coast to find the spot that brings Knuckles up, or you can do
this trick with Tails and memmorize the spot and then simply moonjump with Knuckles and
glide to where you want to go.

I. Development Mode

4PP1-7DKF-30JTH
7B41-AZ0K-MVXYY

This code is somewhat similar to the Debug Mode code on the Dreamcast
version of Sonic Adventure, yet really in only one way. It's not really
as great either. Here's all of the changes I noticed with this code enable:

- When sonic is running, a white "collision sphere" is drawn around him
- Sometimes the "death areas" (where you can fall and die) are lit up in white..
- On the adventure fields, the Ring counter is always visible.
- A simple "ranking" system seems to have been activated. If you do well on a
level, after you complete it sonic says "Sweet!". Otherwise he says the usual
"Not too bad."


2. Action Replay Codes

(m)
67T6-UMZX-DP633
BCGB-Y7MZ-3A4HA

Max/Infinite Rings
D4C0-5CEU-Q4EFY
KYDK-C1VT-3JAEV

Infinite Lives
WPNU-QY1K-23ZDZ
5C2G-2TRH-BRH31

Hold Z+A For Super Jump (Sonic)
3X92-N2PN-KNQ5U
W36B-30NG-4NMUT
0BE5-6JAC-WHV0B
70EB-DYNX-MK5B7
EDU1-ZY02-3Z3J1

Hold Y For Turbo
PBQV-VMBF-265A5
G9B0-1VXB-UJE7E
WMJQ-CF1K-23XY3
DRPN-YR8R-HB4Y9
T32H-NRMP-88YMM

Sonic-Levels/Games Open
PEDV-23C5-FP81U
HGEF-VZMZ-G9TTU

Play as Shadow (sort of)
8H7Y-3A55-6BMAG
UQ0G-19K7-8M6B2
T6ER-YFC5-836PA

Super Sonic Racing
5EXY-QG48-A2UQM
EGWD-3GTZ-3FRFE
7DUY-Z1EN-C8HNE
J7DM-0JUD-MQ2YG
C77F-VF1F-M5HA4

Moon Jump (sonic) Hit A
BMW7-Q5FQ-4VF17
W5ET-B9DN-FC5Z2
0BE5-6JAC-WHV0B
981Q-QT1U-69HME
EDU1-ZY02-3Z3J1

Tails - Inf. Flying:
6A8B-3G8A-TX0MB
TRFY-J0R6-BUKNE
PE4R-3706-6YCGP

Moon Jump - Tails:
NFRU-EEJW-5X4VJ
W5ET-B9DN-FC5Z2
EBGG-1WUN-XADGV
981Q-QT1U-69HME
AYCG-YMB9-AHPFT

E-102 Can Fly Using Jetpack
CAR5-XD48-7MP3W
KQWX-4C7C-UUH0J

Moon Jump - E-102
1T28-U14T-2TJ27
W5ET-B9DN-FC5Z2
ZMW9-TH6V-4RJYC
981Q-QT1U-69HME
E61N-1X9A-4A9EF

Moon Jump - Big
6564-WM49-XQKW2
W5ET-B9DN-FC5Z2
GD5K-GYF4-QMF0G
981Q-QT1U-69HME
WZ9W-5UKV-BU9M1

Super Hammer Jump - Amy
01XT-KK8E-QD3HE
9Z1U-U0TV-F9HQE

Mega Hammer Jump - Amy
2J3U-HEMN-26TJH
QTA2-RD19-7D31W

Moon Jump - Amy
HYCK-6XPF-DBWWA
Z325-H8T6-28TGY

Moon Jump - Knuckles (A only)
D00V-7U67-5EWRJ
W5ET-B9DN-FC5Z2
GP5B-V69A-8ZR52
981Q-QT1U-69HME
3R3Z-H09M-FZZW9

Super Low Time
J2D2-9TEV-H4W3W
H83A-E4YW-8ZA2U

Time Always 6 Minutes (Good For Gamma Missions)
G4P6-5X2P-WC9JM
KJAF-A3Q0-N79TM

Use Z+A to moon jump as Knuckles
9KA2-E04U-HUTPC
W36B-30NG-4NMUT
GP5B-V69A-8ZR52
70EB-DYNX-MK5B7
3R3Z-H09M-FZZW9

Slow Down Version 1
6887-X1NM-C4YU2
MQQY-WMQ2-KHZVY
KZBA-0ZVX-1JVE3
RXCE-EYFB-RR206
URT2-VXZC-RCNZA
3X92-N2PN-KNQ5U
0BE5-6JAC-WHV0B
70EB-DYNX-MK5B7
EDU1-ZY02-3Z3J1

Slow-down Version 2
6887-X1NM-C4YU2
MQQY-WMQ2-KHZVY
KZBA-0ZVX-1JVE3
RXCE-EYFB-RR206
URT2-VX2ZC-RCNZA
3X92-N2PN-KNQ5U
0BE5-6JAC-WHV0B
70EB-DYNX-MK5B7

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