Sonic CulT // Sonic - Post 16 bit // Sonic Adventure // The Origins of Sonic Adventure

Overview
Introduction

When Takashi Iizuka approached Yuji Naka with the idea of making an RPG styled Sonic game, even he had no idea just how epic the game would be, or for that matter the aesthetic style which would prove to be most influential over it. The Team knew they needed something, magical, something ancient. All the ruins they had seen however has been in books or films, they needed to get up close and personal. It was then decided that core members of the Sonic Team would fly out to Central and South America where they were certainly guaranteed a glimpse of the style they were seeking.

On location

The core members of Sonic Team left Japan via Airplane, crossing the Pacific Ocean where they would eventually intercept with Central America, specifically the Yucatan Peninsula in the Gulf of Mexico.

The Teams journey began in the northern part of the peninsula in a place called Chichen Itza, form there the team travelled southward along the Eastern side of the Peninsula where they also visited Cancun, Tulum and finally Tikal. The team then left the peninsula travelling down through Central America, into South America, Peru, where they visited Cuzco, Mache Picchu and then Ica.

Maps

Central and South America Yucatan Peninsula Peru

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