| Green Hill Zone |
![]() Entering Green Hill Zone via the level select takes you to just that, Green Hill Zone. But this is Sonic 2 isn't it? Of course, but don't forget that Sonic 2 was in fact built off of Sonic 1 in the same fashion that Sonic 3 was built off of Sonic 2 (See: Sonic 2 menus in Sonic 3 and Sonic 3 level select pictures.) This version of Green Hill was more than likely present in early alpha builds of Sonic 2 to test collision and the engine. In this version we see that they pretty much abandoned it as all the collision is completely fucked up. ![]() It's very probable that once they started building Sonic 2 zones like Emerald Hill, they stopped working with GHZ. This is more than likely the last major build to ever use GHZ before it was pretty much removed. ![]() Pretty much anything that isn't level art is messed up and garbled. The only exception seems to be the Piranha badniks, who just seem to have a screwed up pallete. Another thing to help date this zone. The monitors use their old Sonic 1 mappings. This is due to the fact that they changed some monitor mappings around due to some additions, like the Tails 1-Up mapping. Observe
Rings and Shield monitors have switched places between the two games. Invincibility has been replaced by speed shoes.
![]() Much of GHZ is pretty intact, including the final boss (sort of) ![]() Defeating the garbled crapbotnik brings you to the garbled egg capsule. Jump on top.. ![]() ...and the flickies and rabbits are freed, and it's off to Chemical Plant (Marble Zone in the game) |
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